Simple Game, Lighting & Shading


In this part of my self study / portfolio / tutorial I added health packs / bar , enemy damage, and a change in text when the players health reaches 0, aswell as follow along brackeys tutorial to include baked lighting into my scene and create a custom moving shader.

 The healthkits were a quick mockup made by myself using blender, The new features are courtesy of the sample scripts provide by our lecturer.


This video was follwed for the tutorial on baked lighting


This is the tutorial that was followed to produce  the water shader created






my scene with the river having the shader applied to it and baked lighting




HAving baked lighting didnt change much in my scene but did make the building darker in some areas 

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