Simple Game, Lighting & Shading
In this part of my self study / portfolio / tutorial I added health packs / bar , enemy damage, and a change in text when the players health reaches 0, aswell as follow along brackeys tutorial to include baked lighting into my scene and create a custom moving shader.
The healthkits were a quick mockup made by myself using blender, The new features are courtesy of the sample scripts provide by our lecturer.
This video was follwed for the tutorial on baked lighting
This is the tutorial that was followed to produce the water shader created
my scene with the river having the shader applied to it and baked lighting
HAving baked lighting didnt change much in my scene but did make the building darker in some areas
KIT 207 Portfolio
A showcase of my tutorial and portfolio work for the KIT207 game development uniy
More posts
- Cinemachine and Post ProcessingDec 05, 2023
- Probuilder, Navmesh, Agents, TerrainDec 05, 2023
- Idle,Wave,Run AnimationsDec 04, 2023
- Barrel, Tourist Item and Simple SceneDec 04, 2023
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